Feedback Neither Day nor Night - bloody adventure platformer

Discussion in 'Work in Progress' started by Crask, Jul 13, 2019.

  1. Crask

    Crask Member

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    [​IMG]

    Hi, I want to share with you a teaser of the game I'm working. It's also my first game I'm willing to release. At first I thought it would take me 1.5 year but after 4 years - here I am, hoping that 2020 will be the time of release.

    The Adventure of a girl trying to find her younger sister in a mysterious and bloody world. Use your skills to avoid obstacles, enemies, traps. Make your way through by thinking and doing - exactly in that order! Anyway, prepare to die a lot - seriously.


    Key Features:
    - environment blood draw system
    - attacks with swords on 3 levels: down, middle, up. Attacks can be combined
    - various types of player movement like climb cliffs, climb vines, roll, wall jump, push/pull blocks, slide lines, swing lines, slide ropes etc.
    - every type of an encountered enemy requires a different strategy to be defeated
    - player can and will die in a lot of brutal ways. Lots of player death animations
    - player have to be careful using his stamina. Every little action like hang on the cliff, roll, even jump requires stamina. If stamina bar is drained then player can do nothing, exposed to harsh surroundings
    - player is very vulnerable to the surrounding environment
    - even collectibles can kill
    - 4 unique worlds to be discovered
    - completed levels can be revisited through the world map
    - minigames
    - many secrets to be discovered


    Design Pilars:
    - escalating challenging gameplay
    - bloody and mysterious
    - difficult, but fair
    - game of skill


    Please check the teaser and follow me on Facebook and Twitter if you'd like to support me in this process!


    Youtube (teaser):
    Facebook: https://www.facebook.com/carnotaurus.team
    Twitter: https://twitter.com/CarnotaurusTeam
     
    Last edited: Aug 29, 2019
    Red Phantom and IndianaBones like this.
  2. rIKmAN

    rIKmAN Member

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    Video unavailable
    Playback on other websites has been disabled by the video owner.

    It works on Youtube though! :)
     
  3. Crask

    Crask Member

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    Thanx for the info! Fixed. : )
     
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  4. rIKmAN

    rIKmAN Member

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    Yep works now.

    Looks promising and nice artwork - good luck with it!
     
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  5. HeWhoShallNotBeNamed

    HeWhoShallNotBeNamed Member

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    Beautiful artwork. Love the title. And just remember, there have been a lot of people that have coded their way out of bad situations or soul-crushing day jobs. Maybe not a huge percentage of the people who try, but enough to show that its definitely possible. Good luck with this. It has a lot of potential.
     
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  6. pixeltroid

    pixeltroid Member

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    Your game looks excellent! Beautiful dream like visuals. The action and animations are also superb. I wish you the very best on your game.
    I've followed you on twitter BTW!
     
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  7. Crask

    Crask Member

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    You're a wonderful human being. Thank you.
     
    Last edited: Jul 14, 2019
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  8. Crask

    Crask Member

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    You're comment is more than I think of it. I wish you the best with your project!
     
    Last edited: Jul 14, 2019
  9. Crask

    Crask Member

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  10. Crask

    Crask Member

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    New teaser after applying this wonderful LUT shader from @MusNik
    :
     
  11. curato

    curato Member

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    Seems like the back half of the trailer is the player dying is that integral to how the game works? Game looks great, but teaser wise I would so progression
     
  12. Crask

    Crask Member

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    Depending on enemy or objects dead scenes are different for player and enemy. I just wanted to show a lot in the teaser in short period of time. The game is more like Prince Of Persia (2D) combined with Bloody Traplands combined with Anorher World if I would have compare it to something. It's all about finding way out but even the simplest obstacles can give you a hard time crossing them.
     
  13. JackTurbo

    JackTurbo Member

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    This project looks really promising. Great work so far!

    I'd agree that the number of player deaths in the trailer seems a little odd unless dieing is a key mechanic some how. It looks like you've got some really satisfying death effects which look great so understand the desire to show them off. I'd consider removing some from the trailer and instead use the footage as GIFs for social media posts instead. Just my thoughts on the matter though, you guys need to do what you feel is right.

    I've followed you on Twitter and look forward to seeing the project develop!
     
  14. Crask

    Crask Member

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    I totally agree with you about the number of deaths. Maybe I wanted to show off a little bit too much. Nevertheless it's just a teaser. When time will come the trailer will be more about the gameplay. Thank you for your precious comment!
     
    Last edited: Jul 27, 2019
  15. Kyon

    Kyon Member

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    Whoa this looks cool!
    Love the character/enemy designs and art.
    I'm really drawn towards that "enemy-hit effect". What's really happening? Some sort of small screen distortion where you hit the enemy?

    Followed on twitter. Good luck! :)
     
  16. Crask

    Crask Member

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  17. Picafi

    Picafi Member

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    Good
     
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  18. Toque

    Toque Member

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    Very good stuff there.
     
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  19. Crask

    Crask Member

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    One of the new world transition cutscenes (uploaded from gif to Youtube):
     
    Last edited: Jul 29, 2019
  20. Crask

    Crask Member

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    Working on islands connection:

     
  21. Crask

    Crask Member

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    I think I've just finished whole island of dune levels. Next stop is swamp island.

     
  22. ReidDC

    ReidDC Member

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    Art direction looks good! Also I like gore systems in games as long as they're not over the top. Yours looks like a good in between.
     

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