Feedback Neither Day nor Night - bloody adventure platformer

Discussion in 'Work in Progress' started by Crask, Jul 13, 2019.

  1. Crask

    Crask Member

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    [​IMG]

    Hi, I want to share with you a teaser of the game I'm working on. It's also my first game I'm willing to release. At first I thought it would take me 1.5 year but after 4 years - here I am, hoping that 2020 will be the time of release.

    The Adventure of a girl trying to find her younger sister in a mysterious and bloody world. Use your skills to avoid obstacles, enemies, traps. Make your way through by thinking and doing - exactly in that order! Anyway, prepare to die a lot - seriously.


    STORY:
    I can't reveal too much about the storyline.
    The story of this game is similar to life - the longer you live the more you know about it, or at least you can allow yourself to make such a conclusion.
    Let me present you the first card from this story deck.

    The game begins with the presence of two sisters who live under an unusual, common roof.
    One night, the rays of light coming from outside the apartment awakens the older sister.
    It turns out that the younger sister disappeared. Escaped? Was she kidnapped?
    What was the light of the day in the middle of the night?

    What is the truth - and do you need to know it?
    Let's get started.

    KEY FEATURES:
    - Addictive storyline
    - Mysterious sceneries and opponents
    - Attack, avoid and use the environment to survive
    - Endurance bar is being consumed on jumps, attacks, hanging from the edges, etc. When you are exhausted, you will be defenceless against the harsh environment
    - You die bloody, often and in various ways
    - Blood is drawn on surroundings in real time
    - 4 Unique Worlds
    - Secrets and additional locations to discover

    DESIGN PILLARS:
    - Progressive difficulty level
    - Bloody and mysterious
    - Difficult, but fair
    - Game of skill


    Please check the teaser and follow me on social media if you'd like to support me in this process!

    Youtube: (teaser):
    Steam: https://store.steampowered.com/app/1167380/Neither_Day_nor_Night
    Twitter: https://twitter.com/CarnotaurusTeam
    Instagram: https://www.instagram.com/carnotaurusteam
    Reddit: https://www.reddit.com/r/NeitherDayNorNight
    Facebook: https://www.facebook.com/carnotaurus.team
     
    Last edited: Oct 25, 2019
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  2. rIKmAN

    rIKmAN Member

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    Video unavailable
    Playback on other websites has been disabled by the video owner.

    It works on Youtube though! :)
     
  3. Crask

    Crask Member

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    Thanx for the info! Fixed. : )
     
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  4. rIKmAN

    rIKmAN Member

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    Yep works now.

    Looks promising and nice artwork - good luck with it!
     
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  5. HeWhoShallNotBeNamed

    HeWhoShallNotBeNamed Member

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    Beautiful artwork. Love the title. And just remember, there have been a lot of people that have coded their way out of bad situations or soul-crushing day jobs. Maybe not a huge percentage of the people who try, but enough to show that its definitely possible. Good luck with this. It has a lot of potential.
     
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  6. pixeltroid

    pixeltroid Member

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    Your game looks excellent! Beautiful dream like visuals. The action and animations are also superb. I wish you the very best on your game.
    I've followed you on twitter BTW!
     
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  7. Crask

    Crask Member

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    You're a wonderful human being. Thank you.
     
    Last edited: Jul 14, 2019
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  8. Crask

    Crask Member

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    You're comment is more than I think of it. I wish you the best with your project!
     
    Last edited: Jul 14, 2019
  9. Crask

    Crask Member

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  10. Crask

    Crask Member

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    New teaser after applying this wonderful LUT shader from @MusNik
    :
     
  11. curato

    curato Member

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    Seems like the back half of the trailer is the player dying is that integral to how the game works? Game looks great, but teaser wise I would so progression
     
  12. Crask

    Crask Member

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    Depending on enemy or objects dead scenes are different for player and enemy. I just wanted to show a lot in the teaser in short period of time. The game is more like Prince Of Persia (2D) combined with Bloody Traplands combined with Anorher World if I would have compare it to something. It's all about finding way out but even the simplest obstacles can give you a hard time crossing them.
     
  13. JackTurbo

    JackTurbo Member

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    This project looks really promising. Great work so far!

    I'd agree that the number of player deaths in the trailer seems a little odd unless dieing is a key mechanic some how. It looks like you've got some really satisfying death effects which look great so understand the desire to show them off. I'd consider removing some from the trailer and instead use the footage as GIFs for social media posts instead. Just my thoughts on the matter though, you guys need to do what you feel is right.

    I've followed you on Twitter and look forward to seeing the project develop!
     
  14. Crask

    Crask Member

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    I totally agree with you about the number of deaths. Maybe I wanted to show off a little bit too much. Nevertheless it's just a teaser. When time will come the trailer will be more about the gameplay. Thank you for your precious comment!
     
    Last edited: Jul 27, 2019
  15. Kyon

    Kyon Member

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    Whoa this looks cool!
    Love the character/enemy designs and art.
    I'm really drawn towards that "enemy-hit effect". What's really happening? Some sort of small screen distortion where you hit the enemy?

    Followed on twitter. Good luck! :)
     
  16. Crask

    Crask Member

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  17. Picafi

    Picafi Member

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    Good
     
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  18. Toque

    Toque Member

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    Very good stuff there.
     
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  19. Crask

    Crask Member

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    One of the new world transition cutscenes (uploaded from gif to Youtube):
     
    Last edited: Jul 29, 2019
  20. Crask

    Crask Member

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    Working on islands connection:

     
  21. Crask

    Crask Member

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    I think I've just finished whole island of dune levels. Next stop is swamp island.

     
  22. ReidDC

    ReidDC Member

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    Art direction looks good! Also I like gore systems in games as long as they're not over the top. Yours looks like a good in between.
     
  23. Crask

    Crask Member

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    Last edited: Oct 2, 2019
  24. Thamanator

    Thamanator Member

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    This is nothing short of a work of art.

    I feel like you should be hired to lead a team to reboot Megaman and Ninja Gaiden.
     
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  25. Crask

    Crask Member

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    Spot-on! But after this project I would love to take a break for a couple of months just to do nothing... :)
     
    Last edited: Oct 7, 2019
  26. Thamanator

    Thamanator Member

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    So what do you create your graphics with? I feel like this game is the best looking that anyone has ever made with GM.
     
  27. Crask

    Crask Member

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    Last edited: Oct 13, 2019
  28. Thamanator

    Thamanator Member

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    WOW! You were right! At least about that top link: Rose and Lockett. That is incredible.
     

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