scorpafied
Member
i have a quick question. trying to understand the direction built in variable a bit better.
the help notes say 90 is up, 0 is right 180 is left and so on. but i was watching a tutorial where a guy multiplied it by negative 1. now i understand that instantly makes it a negative number. what i dont understand is how gamemaker treats that. because the manual doesnt mention negative numbers.
the help notes say 90 is up, 0 is right 180 is left and so on. but i was watching a tutorial where a guy multiplied it by negative 1. now i understand that instantly makes it a negative number. what i dont understand is how gamemaker treats that. because the manual doesnt mention negative numbers.