A
Abdullah Al Hori
Guest
Hello There .
it's nice to back on track and being almost to release your game to the world .
I'm only needed some help in the last few things in my game, and one of them is
"melee combat system and A.I " .
the melee combat system I want contain, a skill list for both the player and the enemies
so quick preview for them :
for the player :
- I can make a couple of movement + decide the buttons, of course*
- I can make tons of mix combat **
- i can be specific what animation that shows (by mention it) + sounds***
- be specific what enemies health decrease
*all I mean here is that I want to customize the buttons
** like street fighter, or Tekken
A couple of moves that I can mix between them .
*** imagine it like I have three weapons and I mix between them by a series of buttons (Y,Y,G,H,G), BUT THERE another series (Y,Y,G,H,Y), the different in one button and the last animation for it .
so I can decide the series of buttons + animation + sounds = "Melee Combat System"
for the enemies AI + melee combat :
- he can counter my punches, and jump around me + mix his moves (just like me)
- I can decide the rate of chances to hit him*
- if I start a series of punches on him, the rate changes for me**
* he stops for a moment, without counter me or escapes, a rate like ( 1\10 ), means 1 success chance for every 10 punches from me ...
** means if i start, his rate to escape being like (6\10) ..
phew ... finally this only a 30% of the "melee combat system I talk about
please please please help me to do it.. help me to make the code, I'm not expert at all
if anyone interested in helping me for the rest of the "M.C.S" just contacts me here
thanks in advance..
THANKS EVERYONE <3
it's nice to back on track and being almost to release your game to the world .
I'm only needed some help in the last few things in my game, and one of them is
"melee combat system and A.I " .
the melee combat system I want contain, a skill list for both the player and the enemies
so quick preview for them :
for the player :
- I can make a couple of movement + decide the buttons, of course*
- I can make tons of mix combat **
- i can be specific what animation that shows (by mention it) + sounds***
- be specific what enemies health decrease
*all I mean here is that I want to customize the buttons
** like street fighter, or Tekken
A couple of moves that I can mix between them .
*** imagine it like I have three weapons and I mix between them by a series of buttons (Y,Y,G,H,G), BUT THERE another series (Y,Y,G,H,Y), the different in one button and the last animation for it .
so I can decide the series of buttons + animation + sounds = "Melee Combat System"
Code:
If P button pressed
{ do that animation }
Then if P pressed do that
Or
If D do that
for the enemies AI + melee combat :
- he can counter my punches, and jump around me + mix his moves (just like me)
- I can decide the rate of chances to hit him*
- if I start a series of punches on him, the rate changes for me**
* he stops for a moment, without counter me or escapes, a rate like ( 1\10 ), means 1 success chance for every 10 punches from me ...
** means if i start, his rate to escape being like (6\10) ..
phew ... finally this only a 30% of the "melee combat system I talk about
please please please help me to do it.. help me to make the code, I'm not expert at all
if anyone interested in helping me for the rest of the "M.C.S" just contacts me here
thanks in advance..
THANKS EVERYONE <3
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