Graphics Need help with the Spine Runtime

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Limzee

Guest
Is there any way to make animations non looping? I have this melee attack for my character but I cant find a way to make it go back to the running animation after using it, Im currently playing the melee and the running animation on 2 different tracks and have solved the problem with the looping animation by having an alarm to stop it, but that doesnt work as intended and sometimes the animation is stopped half way through. So what I wanna do is mix the melee animation back to the running animation at the end of the animation.

Also can anyone send an example code to make the bone in the arm rotate towards the mouse?
 
M

mariospants

Guest
how are you handling animation? do you change sprites on a single object or have all the frames of the animation within a single sprite?
 
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