S
SuperAzrai
Guest
i am trying to make my enemy to find his way to to player through obstacles
i am useing this
but i dont want him to check only solid i want to to check a specific object like object block
i am useing this
GML:
var path = path_add()
mp_potential_path(path,obj_player.x,obj_player.y,20,326,true)
path_start(path,5,path_action_stop,true)