J
jaber
Guest
hi,
very straight forward ... how do I get a normal vector direction to my player direction?
draw_text(924, 220, "point direction >" + string(point_direction(x, y, mouse_x, mouse_y))); // this is my player direction
I want the direction of a normal so that I can move the bullet cases always to the player left side
I tried just adding 90 to the player direction but that does not work in all direction
draw_text(924, 240, "point direction + 90 >" + string( point_direction(x, y, mouse_x, mouse_y) + 90));
please help
thanks
J
very straight forward ... how do I get a normal vector direction to my player direction?
draw_text(924, 220, "point direction >" + string(point_direction(x, y, mouse_x, mouse_y))); // this is my player direction
I want the direction of a normal so that I can move the bullet cases always to the player left side
I tried just adding 90 to the player direction but that does not work in all direction
draw_text(924, 240, "point direction + 90 >" + string( point_direction(x, y, mouse_x, mouse_y) + 90));
please help
thanks
J