W
wiley
Guest
I have an enemy_object with an enemy_sprite. I'm trying to get the collision boxes of the randomly spawned images to match their sprites. I'm not sure how to do this... I've been trying different things for about 2 weeks.
Different answers have made sense but the implementation of them has proved unsuccessful. Attached link is a project file showing my problem.
the collision box is staying the same size as the original sprite while the sprite is being redrawn at different sizes. I do not know how to set the collision scaling and THEN draw the sprite. any help is appreciated.
http://www.filehosting.org/file/details/588185/arcadescaling.gmz
Different answers have made sense but the implementation of them has proved unsuccessful. Attached link is a project file showing my problem.
the collision box is staying the same size as the original sprite while the sprite is being redrawn at different sizes. I do not know how to set the collision scaling and THEN draw the sprite. any help is appreciated.
http://www.filehosting.org/file/details/588185/arcadescaling.gmz