my game room speed is 60. in enemy step event i have code: image_speed=0.175; But my running animation have 8 frames, idle is 4 frames and attacking is 4 frames. i want trigger attack animation every 2 sec. but i having mess with attacking animation in room. like sometimes attack animation starts from 3rd frames 3,4,2,1 or 1,2,3,4,1 or 4,1,2,3 (image_index 1,2,3,4). what i should change?