So, I read the official tutorial on how to integrate admob into gms2 project, and it says its better to use _Showbanner() instead of _AddBanner(). However my concern is that it will only show only 1 banner the whole time until you run _RemoveBanner()/_AddBanner() commands. Am I correct in assuming that is the case, or does _ShowBanner() cycles between different banner ads? In my testing, it only showed 1 banner the whole time. My game uses both banner and interstitial ads. Banner is shown only on the main play room, and interstitial shows up after 3 deaths.