M
Mr. Butterbean
Guest
Disclaimer: This is not necessarily a continuation of my old, now defunct Making Mario Great Again thread; it is simply a new take on it.
Over the years, many fans of Mario have been making their own games, some of which using innovation to impress their audience.
But unlike others - most importantly - I'll mainly be using unique game mechanics; less importantly, unique art and sound assets; as well as aesthetics and stories never, or at least not often, seen in a Super Mario fan-game.
Here is the aim of my Super Mario fan-games:
This thread - I will admit - is mainly about showing you what's in my head, but to have it fit in with the point of those like these, this is also about discussion; talking about and giving me ideas for, for example, unique game mechanics and how to distribute these fan-games "properly"; doing so without arousing Nintendo; resulting in a C&D. Since I'm new to these forums and GameMaking, I could very well receive an idea I've never thought of, or even would be good, and please excuse me if you find any problem with the aim mentioned earlier. Thank you.
Over the years, many fans of Mario have been making their own games, some of which using innovation to impress their audience.
But unlike others - most importantly - I'll mainly be using unique game mechanics; less importantly, unique art and sound assets; as well as aesthetics and stories never, or at least not often, seen in a Super Mario fan-game.
Here is the aim of my Super Mario fan-games:
- They will all be game-first, as Khao said about official Mario games in the old thread; story and aesthetics will come after.
- They will be freeware, first for desktop as stand-alone .exe distributed to the official Facebook page of my local high school, Houston County High (an "unofficial" way of distribution), and, if that gets decent traffic, to my forum dedicated to my homeschool group, as direct downloads.
- If safely possible, they will secondly be put on two custom websites of my own (one that is public and another which is private, which that is probably safe) and linked to the Made With GameMaker forum, unlike stereotypical new GM games, which are commercial.
- For those on the custom (public) website, they will all have a "license change" at the ready, as Yal suggested; the same game with generic art and sound assets, in the event of a C&D from Nintendo. (Although I may just do that from the start instead, to play it completely safe.)
- I will not be "trying to 'fix' Mario just by changing the story"; that would be just sorry.
This thread - I will admit - is mainly about showing you what's in my head, but to have it fit in with the point of those like these, this is also about discussion; talking about and giving me ideas for, for example, unique game mechanics and how to distribute these fan-games "properly"; doing so without arousing Nintendo; resulting in a C&D. Since I'm new to these forums and GameMaking, I could very well receive an idea I've never thought of, or even would be good, and please excuse me if you find any problem with the aim mentioned earlier. Thank you.
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