Master Cabalist
Member
Just like the title said, my room's animation is skipping frames. On multiple levels. Even the cursor sticks. Frame rate is reported to be normal. This is the first room loaded so it's probably not a memory issue and all the other rooms don't have this problem.
So, update. I tried taking a working room and swapped out the graphics and I am experiencing the same problem.
(edit)
Ran the debugger. DoAStep is taking roughly 33% processing time and Finish_Frame roughly 65%. Anybody know what they are associated with?
So, update. I tried taking a working room and swapped out the graphics and I am experiencing the same problem.
(edit)
Ran the debugger. DoAStep is taking roughly 33% processing time and Finish_Frame roughly 65%. Anybody know what they are associated with?