• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
  • Hello [name]! Thanks for joining the GMC. Before making any posts in the Tech Support forum, can we suggest you read the forum rules? These are simple guidelines that we ask you to follow so that you can get the best help possible for your issue.

Question - Code My Game Wont Load When I press play or F5

S

Sclaraidus

Guest
I was working on my game trying to fix a bug and when i tried to press F5 to test it, it didnt work.
The message on the output said:

------------------------------------------------------------------------------------------------------------------------------------------------

X://bin/GMAssetCompiler.exe DONE (0)
Release build
OptionsIni
Options: Z:/MyPlatform_3A8AE720_8BA56E8B\PlatformOptions.json
[Compile] Run asset compiler
C:\Windows\system32\cmd.exe /c ""X://bin/GMAssetCompiler.exe" /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=16 /gn="MyPlatformGame1" /td="Y:/" /cd="Z:/MyPlatform_3A8AE720_8BA56E8B" /zpuf="C:\Users\ray\AppData\Roaming/GameMakerStudio2\xXfreddyXx4553_1968702" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/MyPlatformGame1_4E3CB5C6_VM" /sh=True /optionsini="Y:/MyPlatformGame1_4E3CB5C6_VM\options.ini" /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "C:\Users\ray\Documents\GameMakerStudio2\MyPlatformGame1.yyp" /bt=run"
Reading project file....C:\Users\ray\Documents\GameMakerStudio2
Reading project file....X:\BaseProject
Reading config delta 'C:\Users\ray\Documents\GameMakerStudio2\options\main\inherited\options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...System.FormatException: Input string was not in a correct format.
at System.Text.StringBuilder.FormatError()
at System.Text.StringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ParamsArray args)
at System.String.FormatHelper(IFormatProvider provider, String format, ParamsArray args)
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(List`1 , List`1 , Int32 )
at GMAssetCompiler.GMLCompile.(GMAssets , String , String , List`1& , Boolean , Boolean )
finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
collapsing enums.
Final Compile...finished.
Saving IFF file... Y:/MyPlatformGame1_4E3CB5C6_VM\MyPlatformGame1.win
Writing Chunk... GEN8
option_game_speed=60
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Texture Group - Default
Writing Chunk... TGIN
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=636.4663
Stats : GMA : sp=19,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=15,ro=5,da=0,ex=0,ma=1232,fm=0x200449280020


C:\Windows\system32\cmd.exe exited with non-zero status (1)
elapsed time 00:00:02.3831274s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.1.287/bin/Igor.exe" -options="C:\Users\ray\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows Run started at 03/24/2019 17:05:59
"cmd" /c subst Z: /d

elapsed time 00:00:00.0260071s for command "cmd" /c subst Z: /d started at 03/24/2019 17:06:02
"cmd" /c subst Y: /d

elapsed time 00:00:00.0270058s for command "cmd" /c subst Y: /d started at 03/24/2019 17:06:02
"cmd" /c subst X: /d

elapsed time 00:00:00.0260061s for command "cmd" /c subst X: /d started at 03/24/2019 17:06:02
FAILED: Run Program Complete

------------------------------------------------------------------------------------------------------------------------------------------------




Some things might be wrong or messed up because i did CTRL + C and CTRL + V.
 
Top