B
Bulwarkene
Guest
This post, is mostly related to GameMaker, but it also applies to other engines I've tried in the past such as Unity and OpenGL.
I keep attempting to make games, and it never works out. If I try to do a game project on my own, it usually fails since I am mostly skilled in programming, so I lack the ability to get decent music and artwork. Recently, I have been trying to expand my skills into art, but I have a lot of work to do before I can make the artwork for a game people would actually want to play.
Since making a game alone wouldn't work, the only logical solution should be to team up with others. But this never works either. Every team I've joined, people leave after a few days until there is almost noone left. Most of the time, projects I join end up failing due to the fact that the leader of the said project is inexperienced. Since I am decent at programming, all the novice game designer wannabes, some of them younger than 13, spam me with requests to help them on their project, and they make it really hard for me to figure out that their project isn't worth the effort until I have wasted a bit of time talking to them. Then, after I tell them I don't want to help them, they usually get upset and say that I am being rude/unfair, and they try to convince me to stay with nonstop messages, which causes me to promptly block all communication with them.
Attempting to form my own team never works either. I face the same problems, with inexperienced people trying to trick me that they are better than they actually are at what they do. Even people that I get helping me who are half decent, will randomly disappear and cease all contact after a few days. The big killer of these projects are other games. People get bored of helping and go play Overwatch or something else.
This has been my experience with Gamemaker thus far. How exactly does one get out of this rut? I just want to produce a half decent game for once.
I keep attempting to make games, and it never works out. If I try to do a game project on my own, it usually fails since I am mostly skilled in programming, so I lack the ability to get decent music and artwork. Recently, I have been trying to expand my skills into art, but I have a lot of work to do before I can make the artwork for a game people would actually want to play.
Since making a game alone wouldn't work, the only logical solution should be to team up with others. But this never works either. Every team I've joined, people leave after a few days until there is almost noone left. Most of the time, projects I join end up failing due to the fact that the leader of the said project is inexperienced. Since I am decent at programming, all the novice game designer wannabes, some of them younger than 13, spam me with requests to help them on their project, and they make it really hard for me to figure out that their project isn't worth the effort until I have wasted a bit of time talking to them. Then, after I tell them I don't want to help them, they usually get upset and say that I am being rude/unfair, and they try to convince me to stay with nonstop messages, which causes me to promptly block all communication with them.
Attempting to form my own team never works either. I face the same problems, with inexperienced people trying to trick me that they are better than they actually are at what they do. Even people that I get helping me who are half decent, will randomly disappear and cease all contact after a few days. The big killer of these projects are other games. People get bored of helping and go play Overwatch or something else.
This has been my experience with Gamemaker thus far. How exactly does one get out of this rut? I just want to produce a half decent game for once.