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Android My app crashes after downloading from Google PlayStore

Hello!

For starters I want to ask: wtf is the matter with game maker and google play??

So I made a game for android.
When I don't add Google license app and create am apk file, transfer it to my phone, I get to play it with no problems whatsoever.

But when I tried uploading it to the PlayStore.. well after installing it, it just shows a black screen. The app has been reviewed and the hash64 code has been copied to Game Maker - Game Options - Android - Packaging - Google licensing public key.

I seriously don't understand wtf is wrong with it.

Using:
API 30 (minimum sdk 16 , target 30)
Build for Armv7 / Arm64

Target executable output :YYC in .aab format.

And the only expansion I have installed is: GooglePlayLicensingExtension

Btw: not sure what those do:
Use Google APK expansion, use Google Dynamic Asset Delivery.

But I have them unticked, since I didn't even see those options in the tutorial I followed.

The game starts, shows a black screen for a second and crashes after.

Someone godly, please help me solve this problem I've been facing for weeks now. I don't want my money to go wasted without even getting to upload a single app.

If you need more info, I'll be glad to share it with you.
 

curato

Member
I know Google doesn't like APK's anymore beyond that I am not sure. Last time i pushed an update for my app on android I had to update to the new format.
 

Qvill

Member
Та же проблема, если у кого есть хоть какие нибудь предположения просьба поделится))
 
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