HTML5 Music Working in Windows But Not HTML5 (GMS1.4)

I'm using audio_play_sound to play this. I've tried all the compression modes



It works fine as a standard Windows target but the music doesn't play when I switch to HTML5 and test it
 

chmod777

Member
Browsers need a user interaction (mouse / touch) before they allow audio to be played. "Compressed - Streamed" sounds will have issues on mobile iOS anyway.
 
Browsers need a user interaction (mouse / touch) before they allow audio to be played. "Compressed - Streamed" sounds will have issues on mobile iOS anyway.
TBH I'm not to concerned with a browser-ready game working on mobile platforms. If I was targeting a mobile version I'd make specific iOS and Android ports tweaked for that.

Also: nope. Literally every other sound effect works in-browser but the music still will not play despite working fine on the windows target
 
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