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Dioramos
Guest
So, if i need to make bossfight with music synchronized attacks (every try the same timings), how should i do this? I know i must use "audio_sound_get_track_position", but i can't make it work properly.
What should the code look like if i need to spawn 1 attack on 3 second, 2 attack on 5 second, N attack on X second of music track?
What should the code look like if i need to spawn 1 attack on 3 second, 2 attack on 5 second, N attack on X second of music track?