R
renex
Guest
I've been trying to get a custom vertex format working in GLSL ES for about three days and i'm not getting anywhere because only the standard input attributes are getting mapped at all.
How do I use multiple in_Positions?
How do I use multiple in_Positions?
Code:
vertex_format_add_position_3d()
vertex_format_add_position_3d()
vertex_format_add_colour()
vertex_format_add_colour()
vertex_format_add_textcoord()
Code:
attribute vec3 in_Position0;
attribute vec3 in_Position1;
attribute vec4 in_Colour0;
attribute vec4 in_Colour1;
attribute vec2 in_TextureCoord;