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Multi-tiled sprite animation effects

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Boxed

Guest
Is it possible to do this with game maker studio? For example a player transforms & a 3 -4 tiled animation comes from the ground & transforms into a suit? This is something we commonly used to do on byond
 
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Rosieu

Guest
I'm not sure what you mean by 'tiled'. Could you link an example of some kind? :)
 
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Boxed

Guest
Like this. But instead of the ground exploding there would be a suit of armor that would float. Or even a very large aura for example
 
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Boxed

Guest
I'm not making a dbz game by the way. Something original but I still will need to be able to do this
 

TheouAegis

Member
are you sure it is the tiles themselves being changed and not just a Sprite being drawn underneath? The only reason I ask is because that crater is very definitely centered on the player, so the player would have to be snapped to a grid at all times in order for that to work using tiles.

if it's just a Sprite, then just draw the Sprite and then draw the player.

if you are actually going to change tiles though, I'd use a FOR loop and some creative math to fetch each neighboring tile's id then change those tiles based on the current iteration of the loop.
 
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