Hey I was looking for a smash brothers style camera where the camera zooms out when players move apart from one another and zoom back in when they get close. I found one and imported it into Studio 2 but I don't know how to make it be constrained to the room size. The new camera system is confusing to me and I don't know how to get it to work the way I want it to. I want the camera to zoom out unless the viewport is taller than the room height (or width, depending) and I'm not sure how to do it. And when i imported that Studio 1 project into Studio 2, it works, but the compatibility made the code awful and incomprehensible. Help!