PlayerOne
Member
When using an mp_grid in conjunction with a path is there a way to make a path have a strict 4 way movement pattern?
For example: In my current project (image attached) the current path being drawn (shown in pink) has the object following a path at a slight angle. There are other movement instances similar to this and my overall goal here is to just have my enemy objects follow a strict 4 way movement within the mp_grid.
I looked through the docs for anything to go on, disabled the vertical movement, and I'm left scratching my head as to how to fix this.
For example: In my current project (image attached) the current path being drawn (shown in pink) has the object following a path at a slight angle. There are other movement instances similar to this and my overall goal here is to just have my enemy objects follow a strict 4 way movement within the mp_grid.
I looked through the docs for anything to go on, disabled the vertical movement, and I'm left scratching my head as to how to fix this.
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