N
n0wik
Guest
I created a simple menu in which, after selecting a given option, we go to a specific room. I have a problem with one room.
This is how the transition to the room looks like
During this selection in the game, instead of going to a defined room, the program selects a completely different one.
How can this happen when I have a defined room by name? Why does the program choose another program?
This is how the transition to the room looks like
GML:
room_goto(room_menu);
During this selection in the game, instead of going to a defined room, the program selects a completely different one.
How can this happen when I have a defined room by name? Why does the program choose another program?