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Windows Moving to the next room

n0wik

Member
I created a simple menu in which, after selecting a given option, we go to a specific room. I have a problem with one room.

This is how the transition to the room looks like
GML:
room_goto(room_menu);

During this selection in the game, instead of going to a defined room, the program selects a completely different one.
How can this happen when I have a defined room by name? Why does the program choose another program?
 
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