Marquitos3000
Member
Hi, I´m making an RPG game and I use this code in my character´s step event:
My character was moving slow so as you can see I multiplied the hSpeed and vSpeed *2. But now when I move diagonally my character moves slowler. What can I correct?
GML:
//Estado del jugador
keyLeft = keyboard_check(vk_left);
keyRight = keyboard_check(vk_right);
keyUp = keyboard_check(vk_up);
keyDown = keyboard_check(vk_down);
keyActivate = keyboard_check_pressed(ord("z"));
keyAttack = keyboard_check_pressed(ord("x"));
keyItem = keyboard_check_pressed(vk_shift);
inputDirection = point_direction(0,0,keyRight-keyLeft,keyDown-keyUp);
inputMagnitude = (keyRight - keyLeft != 0) || (keyDown - keyUp != 0);
//Movimiento
hSpeed = lengthdir_x(inputMagnitude * speedWalk , inputDirection);
vSpeed = lengthdir_y(inputMagnitude * speedWalk , inputDirection);
x += hSpeed*2;
y += vSpeed*2;