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 Move_Bounce_Solid Still Gets Stuck

jackquake

Member
First off, nice work on GameMaker 2.

After putting together a break-out game where the computer plays itself, it gets hung up after a few minutes. The ball hits the wall and then stops. move_bounce_solid(true) was used to bounce the wall off the solid wall (and the bricks).

Should I submit a bug-report on this? I assume YYG is aware of this since I found it mentioned several times on the web. It would be great if this function was fixed so we could use this function, instead of trying to program around it.
 
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