jackquake
Member
First off, nice work on GameMaker 2.
After putting together a break-out game where the computer plays itself, it gets hung up after a few minutes. The ball hits the wall and then stops. move_bounce_solid(true) was used to bounce the wall off the solid wall (and the bricks).
Should I submit a bug-report on this? I assume YYG is aware of this since I found it mentioned several times on the web. It would be great if this function was fixed so we could use this function, instead of trying to program around it.
After putting together a break-out game where the computer plays itself, it gets hung up after a few minutes. The ball hits the wall and then stops. move_bounce_solid(true) was used to bounce the wall off the solid wall (and the bricks).
Should I submit a bug-report on this? I assume YYG is aware of this since I found it mentioned several times on the web. It would be great if this function was fixed so we could use this function, instead of trying to program around it.