Hi,
For some reason, when I read mouse_x and mouse_y, they return the same values each time they are read (to be clear, mouse_x != mouse_y) unless I move the player first (by updating their x and y variables). This seems like very unusual behavior. Anyone experienced a similar issue or know of a way to fix it?
Thanks in advance
For some reason, when I read mouse_x and mouse_y, they return the same values each time they are read (to be clear, mouse_x != mouse_y) unless I move the player first (by updating their x and y variables). This seems like very unusual behavior. Anyone experienced a similar issue or know of a way to fix it?
Thanks in advance