carbonneau
Member
I have a simple step function on an object with :
if (mouse_check_button_pressed(mb_left)) {
show_debug_message("IN!!");
}
if (mouse_check_button_released(mb_left)) {
show_debug_message("OUT!!");
}
When i click as fast as I can in the yoyo runner with my mouse, everything works correctly and all messages corresponding to clicks and releases are displayed.
When I tap as fast as I can on my iPhone, only about half of the taps are triggered. It tried setting the
gesture_double_tap_time(0.0) and increasing the gesture_drag_time(0.3) but those only play a role in the gesture events. I don't want to use the tap gesture event since i was triggering even less than in the step function.
if (mouse_check_button_pressed(mb_left)) {
show_debug_message("IN!!");
}
if (mouse_check_button_released(mb_left)) {
show_debug_message("OUT!!");
}
When i click as fast as I can in the yoyo runner with my mouse, everything works correctly and all messages corresponding to clicks and releases are displayed.
When I tap as fast as I can on my iPhone, only about half of the taps are triggered. It tried setting the
gesture_double_tap_time(0.0) and increasing the gesture_drag_time(0.3) but those only play a role in the gesture events. I don't want to use the tap gesture event since i was triggering even less than in the step function.