A
actruncale
Guest
I am trying to build my game for UWP but the original mouse cursor displays when I run the game. I've unchecked the checkbox to display mouse and have used window_set_cursor(cr_none). It works on all other builds (MAC, PC, Linux) but UWP shows the original cursor. Also, the cursor shows up in the XBox UWP build as well.
Any advice?
Basically, makes my game unpublishable until this is solved.
Any advice?
Basically, makes my game unpublishable until this is solved.
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