I have a persistent GUI object that sets the sprite index of the mouse cursor and it's always worked but for some reason the mouse cursor is invisible in one room of my game. There isn't really anything special about this room. Clicking on things works, I just can't see it. I've tried disabling almost every other object in the room. I turned off the background to see if the cursor was somehow behind it. I messed with the instance creation order. There's nothing in the room creation code that would affect it. If I enter another room the cursor shows up again. Can anyone think of something else about this room I'm missing that might be peculiar?