What is Warhead? If you want a basic description of it, head over to my steam page at: https://store.steampowered.com/app/786020/Warhead/ Spoiler: Melee Knockdown Gif screenshot demonstrates alpha state of the melee knockdown. Spoiler: Sliding Warhead is a survival top-down rpg in a fantasy setting about an exile -- promised a fortune, in return that he loses his memories and become a servant of Ignis the Shaper. Ignis puts an overmind skull on the player, so that he can watch every move he makes, while the player makes Ignis´s wishes come true. The skull can not be taken off until he has fulfilled his promises to Ignis, which is to kill the warlord Lagas that is on a head hunt on all the Shapers. On the players quest, he is given godly powers to summon towers (and more to come...). In-game features: Building. Open World Enemy AI with alert sensors. Eat food to stay alive. Life and life regen. Bullet missiles. Mouse movement that we love in pc arpgs. Day / night with BGM transcension. Lighting. Quests to kill. Food crafting. Harvesting resources. Gold coins. AI Recruits. Melee combat. Energy regen. Planned features: Survival with water supply. More in-depth combat. Gem mining and mini game crafting (insert it into the skull to gain certain stats). Roles needed and responsibilities. #1 Network Programmer. A lobby based host/join server where the player hosts the server and other players can join his server, and server-side code so that the players can see eachother. #2 Game Maker Programmer. Anything we collaborate on to make. #3 Story Writer. Write the world for the game. #4 2D Artists. Draw art for the game (just static will do). Compensation. Enjoyment in working on a game. Risk. This game might never see the day. It is a risk. You can play the game by clicking on the image on my signature.