SuperFreaksDev
Member
I’m wondering how one could pull off a Mode 7 effect in GMS2 with sprites and tilemaps. I’ve been doing some research on Mode 7 and it appears to be an affine transformation that is done with some kind of matrix. Now that GMS2 can use matrixes I was thinking of either drawing a tilemap on a custom camera and applying a matrix to the camera, or drawing a tilemap with a matrix applied to it?