BlueBot5000
Member
I know there are questions like this before but the first post i saw about was for GMS and not GMS2 and those 2 are quite different hence i still ask this question
Y'know for games like Minecraft where you can play as Steve or Alex or your own CAC without an ingame creator and change texture packs it makes a GMS2 Programmer wonder How could i add Modding support to my game? and when i mean modding support i mean simple things like just changing sprites for the player character, tilesets, items, and maybe even other entities or maybe even modding character variables (I will need to add a counter measure for setting player health to 100000)
I've seen GMS2 export a game and my expectations were WAY to high i expected changeable sprites variables you could edit but that wasn't quite the case
So in short: How could i program changeable sprites and variables with the exported game files? (Sorry if my post is a little amateur i don't really know how to write stuff like this)
Y'know for games like Minecraft where you can play as Steve or Alex or your own CAC without an ingame creator and change texture packs it makes a GMS2 Programmer wonder How could i add Modding support to my game? and when i mean modding support i mean simple things like just changing sprites for the player character, tilesets, items, and maybe even other entities or maybe even modding character variables (I will need to add a counter measure for setting player health to 100000)
I've seen GMS2 export a game and my expectations were WAY to high i expected changeable sprites variables you could edit but that wasn't quite the case
So in short: How could i program changeable sprites and variables with the exported game files? (Sorry if my post is a little amateur i don't really know how to write stuff like this)