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Moddable game in GMS

H

HyperGamesDev

Guest
Hi, lastly I considered making a moddable game in my favorite GMS <3
I saw that GameMaker is not easy with that
There are functions like sprite_add() and background_add()
But execute_string() and execute_file() are no longer here from GM8(I haven't used it)

I see some awesome guy made a parser for launching GML scripts, he's name is Surgeon_
https://forum.yoyogames.com/index.php?threads/free-nsp-2-a-gml-string-interpreter.551/

Is this the best way to make mods?:)

Sorry for not perfect english, im from Poland and im 14.
 

sylvain_l

Member
depend what you want to achieve.

it's one solution. (also NSP allow you to extend the function by adding your own)

there are also 2 extensions on the marketplace to get LUA. Using LUA could be another one.
https://marketplace.yoyogames.com/assets/5192/apollo-execute-lua-code
https://marketplace.yoyogames.com/assets/5415/luarousr

edit: if all you want to give for modding purpose is cosmetics, or just data customization, using only add_sprite, and some .ini or .json for the data should be enough.
 
H

HyperGamesDev

Guest
Also i found only this video on youtube about modding GMS:

No, i want to make a possibility to add something like custom power-ups with scripts
Apollo costs 15$, it looks really good!
LuaRousr costs 20$ ! but it's only for GMS2
 
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