sercan
Member
Hi everyone,
I think i am getting really mad of this problem but i have no idea what may cause this.
I have an object called char,
in global mouse left press event;
gravity=0,5;
vspeed=-7;
so it jumps when i tap screen.
At some points of game char jumps to another room depends on game progress. char is set as persistant. so it should keep jumping without any skip. But somehow sometimes it does not. It just keeps falling. I am not sure but probably this happens at room changing moments.
I tested it with all the same codes for only one room. no mistakes happened. So the problem is room changing. But what may cause this skipping touch? I don't want to believe that it is gamemaker bug because the game is not that complicated. Very simple issue. but no any idea for the problem. Please help.
I think i am getting really mad of this problem but i have no idea what may cause this.
I have an object called char,
in global mouse left press event;
gravity=0,5;
vspeed=-7;
so it jumps when i tap screen.
At some points of game char jumps to another room depends on game progress. char is set as persistant. so it should keep jumping without any skip. But somehow sometimes it does not. It just keeps falling. I am not sure but probably this happens at room changing moments.
I tested it with all the same codes for only one room. no mistakes happened. So the problem is room changing. But what may cause this skipping touch? I don't want to believe that it is gamemaker bug because the game is not that complicated. Very simple issue. but no any idea for the problem. Please help.