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Windows Missing native font on particle effects

Will

Member
Hello,
I'm trying to run the code below, but it looks like some native GM font is missing.

GML:
// step event
if (keyboard_check_pressed(ord("1"))) {
    effect_create_above(ef_explosion, mouse_x, mouse_y, 1, c_yellow);
}

missing-font.png
All ev_ effects have the same problem.

I tried to update the system fonts and reinstall GM, but it didn't solve the problem.

IDE Version 2.3.4.577 Steam
Current Runtime: 2.3.4.440
Windows 10 Pro
Version 21H1
OS build 19043.1165
Experience Windows Feature Experience Pack 120.2212.3530.0

Thks!
 
Last edited:

Nocturne

Friendly Tyrant
Forum Staff
Admin
So when you call the explode effect, you get text instead of the effect? And have you tried clearing the project cache? Use the broom icon at the top of the IDE... As the issue LOOKS like a caching issue. If that doesn't solve it, can you give a little more information? Specifically what platform this is being tested on, and also if any of the other effects work other than the explosion?
 
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