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GML Minigame window

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stevenplus

Guest
Hi beginner programmer here,

I have an idea on making a game where you complete a task by playing minigame.
But I have no idea how to create a minigame window inside my main game like how can I implement this, what method can I use.

My idea look something like this:
1606092004876.png

Is it possible for me to create a room with the minigame and call it into my main level or do I have to draw it with the Draw function?
Thanks.
 
Last edited by a moderator:

Bulletech

Member
I think it should work the same as showing an inventory or pause menu etc.
i.e. disabling any interaction with the main game and using a combination of drawing and creating (then afterwards destroying) any objects needed for the minigame.
Also this sounds inspired by Among Us ;)
 
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stevenplus

Guest
I think it should work the same as showing an inventory or pause menu etc.
i.e. disabling any interaction with the main game and using a combination of drawing and creating (then afterwards destroying) any objects needed for the minigame.
Also this sounds inspired by Among Us ;)
I see thank you! And yes it is heavily inspired by Among Us.
 
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