• Hey! Guest! The 39th GMC Jam will take place between November 26th, 12:00 UTC and November 30th, 12:00 UTC. Why not join in! Click here to find out more!

Asset - Project Match3 RPG Engine [UPDATE] GMS1 & GMS2

JaimitoEs

Member
***MATCH3-RPG ENGINE** UPDATE 1.5 FOR GMS2. Now Spine´s animations uploads works perfectly in the Marketplace.

>>>>MARKETPLACE STORE
  • Demo 1.2 ANDROID
  • Demo 1.2 WINDOWS
  • IMPORTANT NOTE : Sprites are only for personal use, do not use it on your projects, avoiding copyright issues.

  • Spine anination.

  • Grid array based system.

  • Particle array system.

  • Customize size board for landscape or portrait.

  • Customize time.

  • Customize columns.

  • Customize rows.

  • Customize number of pieces.

  • Combo score system.

  • Character interaction with gameboard.

  • Array combat system.

  • Manual combat mode.

  • Auto combat mode.

  • Rocksolid Finite State Machines.

  • Array skills manager.

  • Skill containers points.

  • Full documented.
End User Licence Agreement (EULA).

Age Rating: 4+
Versions
GMS2 - Version 1.5.1. Published November 16, 2019
[ UPDATE 1.5.1 ] GMS2 SUPPORT

  • GMS2 compatibility.
  • Spine files updated to the last version of the runtime.
  • Added a script to check if exists possibles matches.
  • Added a script to randomize the board in case of non possible matches.
GMS1 - Version 1.4.0. Published September 26, 2016
  • Added GMZ package of the original project to support Spine´s sprites.
  • Added auto-combat mode .
  • Added scroll paralax backgrounds.
  • Cleaned code and optimized the performance.
  • Resized room for better compatibility with smartphones and tables screens.
  • Improved touch performance in smartphones and tablets.
  • Added special auto attack.
  • New effects.
  • New documentation.
  • Improved graphics performance.
  • Reduced Ram memory to 3mb.
  • Fixed Special attack problem in Android (Smartphone screens does not accept room speed larger than 60, almost every...).
  • Fixed Skills in Special auto mode.
 
Last edited:
Top