Question - Account Marketplace 70/30 split is confusing me

Slyddar

Member
When an asset is sold on the Marketplace the split is 70% to Yoyo and 30% to the developer. I'm trying to understand the reason for such a massive share being given to Yoyo. The industry standard is a actually 30% to the publisher and 70% to the developer. Did Yoyo get it mixed up originally, no one complained, so they just left it at that?

Steam, Unity, Apple all take 30% for any sale on their platform. Considering the nature of 'Gamemaker', it would seem reasonable for Yoyo's Marketplace to have a similar model.

I know costs go into servers, networks, platform development, maintenance, etc, but other business running on the reverse 30/70 also have those costs.

Maybe I'm missing something, so can anyone shed some light as to how they can justify such a share?
 
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Slyddar

Member
I must have dyslexia, as I read the conditions, and totally thought it was 70 to us and 30 to you. Maybe it was this sale value that made my mind think that way.

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Amon

Member
Believe me when I say that if it was 70% to YoYo there'd be nothing on the marketplace to buy.
 
S

Sybok

Guest
YOU are the publisher.

If you look in the purchases tab it is actually worded as 'Your cut'.


Also in the conditions that you 'read'.

"Publisher": means you. It covers any person, company or other legal entity that has accepted this Agreement (whether directly or indirectly via an authorised person).
 
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