I'm just wondering how I should tackle my current problem... suggestions input tips anything is welcome. I am making a ship game where you will move around the map to trigger encounters. I would like my game to continually move like you are in a vast ocean.... What should I do to make that happen? A repeating background and make it look like there's an endless room? A really big room? If I make a bigger room can we set it at a regular resolution, are there draw backs or limits I should be concerned about? Is there a method of chaining rooms together? I don't see how that would help though.