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UWP Making Changes to the manifest

I want to make changes to the package.AppxManifest for my UWP project located in the PFX signing certificate location, however when i make the changes and then compile the build with GMS2 and then look at the build's temp location i see that that the changes have been reset, and they are apparent on the build as well.

the changes i want to make are such as:
changing device target family from Windows.Universal to Windows.Xbox

or adding the <mx:Ratings> under the Application place.

Some of these changes are required for my game to pass certification.