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HenrikoNumberOne
Guest
Hi! I'm trying to recreate the "Tektite" enemy from The Legend of Zelda in Game Maker Studio. I've tried for quite a while now but I can't really get it to work.
Tektites are the spider-like enemies in Zelda, and they jump around randomly, and sometimes towards the player, often in groups. They first wait for a bit, and then takes a big leap - and continues to repeat this pattern until the player is dead or goes off screen. Tektites are not bound by any collision either, which is nice. However, when I tried making this enemy myself I got stuck. All it has to do is switch between jumping and not doing anything, but I'm pretty new to this and any help would be much appreciated.
Video of a tektite in the real game, this is the behavior I'm trying to mimic;
Thanks in advance.
- Henriko
Tektites are the spider-like enemies in Zelda, and they jump around randomly, and sometimes towards the player, often in groups. They first wait for a bit, and then takes a big leap - and continues to repeat this pattern until the player is dead or goes off screen. Tektites are not bound by any collision either, which is nice. However, when I tried making this enemy myself I got stuck. All it has to do is switch between jumping and not doing anything, but I'm pretty new to this and any help would be much appreciated.
Video of a tektite in the real game, this is the behavior I'm trying to mimic;
Thanks in advance.
- Henriko