Kodiqi
Member
I'm working on a quiz game, it's basic multiple choice questions across a range of general subjects (history, entertainment, geography, etc.).
I just wondered what ideas people might have on how I can make the game a little more addictive than your standard quiz game. By which I mean, what kind of mechanics could I add that would make players want to have one more turn, or come back to play each day?
I've testing out a a "lives" system currently; the answers are grouped into batches of 10 questions and you have 3 lives, meaning you can only get up to 3 questions wrong if you want to complete the batch (kind of like The Chaser quiz show on TV).
I'd love to hear any other ideas or thoughts you guys might have on this!
I just wondered what ideas people might have on how I can make the game a little more addictive than your standard quiz game. By which I mean, what kind of mechanics could I add that would make players want to have one more turn, or come back to play each day?
I've testing out a a "lives" system currently; the answers are grouped into batches of 10 questions and you have 3 lives, meaning you can only get up to 3 questions wrong if you want to complete the batch (kind of like The Chaser quiz show on TV).
I'd love to hear any other ideas or thoughts you guys might have on this!