I don't really know how to explain this as I am quite new to this. Basically, when I left-click, my character throws a pebble. I would like the pebble throwing animation to last a fixed amount of time, but presently it seems to be a weird mix of if my character is in the air and how long I keep my left-click button pressed.
spr_player_shoot is the sprite that I would like to last a fixed amount of time
spr_player_shoot is the sprite that I would like to last a fixed amount of time