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 Major issues with sprites in 2.0.5.72

A

Ayziak

Guest
So I just updated (as it seems to be mandatory) and have had some major issues with sprites and drawn surfaces. The main culprit appears to be depth. Objects behind walls are shown above and etc. As well, the lighting engine in my project (CBNA) is showing up weird and tinted green all of a sudden. These issues are most definitely not from my game itself. (I've tried loading backups). I am aware that there is an official bug reporting link however I feel it would be more effective to post here. Thanks for you time.
 

Nocturne

Friendly Tyrant
Forum Staff
Admin
If you are depending on the draw order for a single layer then you shouldn't. Draw order is NOT guaranteed except for instances on separate layers. Just as in 1.4 all instances at the same depth could be drawn in any order.
 

The-any-Key

Member
Draw order is NOT guaranteed except for instances on separate layers
This is the third like I throw on the same comment in three different posts :)

When do people learn :D

I guess it getting harder and harder to follow the forums language policy.

The thing I try to explain all the time is that MMO is not just a checkbox that you click on and everything starts to work :)
 
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