N
no1youngin
Guest
.gif of the bug occuring here:
https://gyazo.com/b8ee699a4b0dca579f87e359f6406e10
this is my code i wrote in the step event of the enemy:
if (instance_exists(obj_player))
{
move_towards_point(obj_player.x, obj_player.y, speed_);
}
only other thing in the enemy object is speed_ = 5; in the create event, I didn't know where to start seeking for help cause the code is so small. Please help!
https://gyazo.com/b8ee699a4b0dca579f87e359f6406e10
this is my code i wrote in the step event of the enemy:
if (instance_exists(obj_player))
{
move_towards_point(obj_player.x, obj_player.y, speed_);
}
only other thing in the enemy object is speed_ = 5; in the create event, I didn't know where to start seeking for help cause the code is so small. Please help!