S
Sam (Deleted User)
Guest
The title of this topic is what I need as one of the last steps to finishing the Mac port to my DialogModule extension. I'd rather not make use of CoCoa because I heard Apple will be replacing that soon. All I need to know is the function name and required header. Then I'll look it up and try to do the rest. I've looked everywhere online about this and there seems to be next to no documentation on macOS C++ development.
Everything I could find seems to be about either Swift or Objective-C. But I am using C++, as it is much better than Apple's crap-languages. I've tried doing it with AppleScript run from a popen call as well but without success, it always returns "Mac_Runner", and not the actual title bar text, just the application bundle's executable name.
Thanks!
Samuel
Everything I could find seems to be about either Swift or Objective-C. But I am using C++, as it is much better than Apple's crap-languages. I've tried doing it with AppleScript run from a popen call as well but without success, it always returns "Mac_Runner", and not the actual title bar text, just the application bundle's executable name.
Thanks!
Samuel