1. Hello Guest! It's with a heavy heart that we must announce the removal of the Legacy GMC Archive. If you wish to save anything from it, now's the time! Please see this topic for more information.
    Dismiss Notice

Mac OSX Mac project to Windows

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Hyperspazz, Nov 12, 2019.

  1. Hyperspazz

    Hyperspazz Member

    Joined:
    Feb 8, 2019
    Posts:
    10
    I have a question. I have both Mac and Windows. I have heard people mention it is easier to outsource your project to be shared to be easier on Windows PC instead. I tried to send friends a tutorial or a simple project on my Mac to them and none of the 5 people could open it. I think it was I had to pay for something and go through a bunch of stuff before I could do that. With WIndows I was told all you have to do is outsource it and save it as a zip or whatever and send. If that is true I have an old Windows PC I am also using. So that is out of the way, here is my question now. I was wondering if I did my project on Mac, since I have three monitors to my one on Windows; could I just do the work on my Mac and save the project and send it to my Windows PC. Open it and output it to a zip file and then send it to my Windows friends to play?

    Sorry for the lengthy explanation.

    Doug
     
  2. Nocturne

    Nocturne Friendly Tyrant Forum Staff Admin

    Joined:
    Apr 13, 2016
    Posts:
    7,046
    The answer to this is... it depends... If you have the full Desktop licence, then yes, you can. You can also use your Mac to connect to your PC and have the PC build the game while you use the Mac using a "Remote Worker" (see the manual for more information) and it will output a windows ZIP with the game for you without you having to switch computers. However, if you have the Creator licence, then you can't as it is only available for Mac or PC but not both.
     
    Hyperspazz likes this.
  3. Hyperspazz

    Hyperspazz Member

    Joined:
    Feb 8, 2019
    Posts:
    10
    Thanks for the quick response. I will have to check the manual. I wonder if there is a YouTube video on this? If not that would be nice. I do have a full desktop license.
     
  4. Nocturne

    Nocturne Friendly Tyrant Forum Staff Admin

    Joined:
    Apr 13, 2016
    Posts:
    7,046
    Hyperspazz likes this.
  5. Hyperspazz

    Hyperspazz Member

    Joined:
    Feb 8, 2019
    Posts:
    10
    OK. Great! Thank you again :) I really appreciate the quick response and help. Checking it out now.
     
  6. Hyperspazz

    Hyperspazz Member

    Joined:
    Feb 8, 2019
    Posts:
    10
    I guess I am not understanding part of this Remote deal. I tried following the directions and got so far, but it isn't working for me. Can I just export it as an executable file and send it to my windows pc and bring it in Game Maker Studio 2 there and build it there??

    I do have the GameMaker Studio 2 Desktop Version.
     
    Last edited: Nov 13, 2019
  7. Coded Games

    Coded Games Member

    Joined:
    Jun 20, 2016
    Posts:
    425
    You can just copy your project (the ypp file and all the folders) to a Windows PC and open it in GMS2 and build it there. The remote worker is useful if you want to build for Windows without having to copy files to another computer or a VM but still edit your project on your Mac.
     
    Hyperspazz likes this.
  8. Hyperspazz

    Hyperspazz Member

    Joined:
    Feb 8, 2019
    Posts:
    10
    Thank you Coded.
     
    Last edited: Nov 13, 2019

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice