Question - IDE Low fps when IDE is opened, not when executable.

Discussion in 'GameMaker Studio 2 Community Tech Support' started by izark, Apr 21, 2019.

  1. izark

    izark Member

    Joined:
    Jul 20, 2016
    Posts:
    200
    Hi there.
    So this is the problem I have:
    When I run my game through the IDE, it runs at 50 fps. I noticed that cpu usage is very low ( 0.6 %) and gpu usage is high (80% +).
    If I create an executable or an installation package, and play it, it runs at 60 fps ( the room speed ).
    If I have another game playing in the background and I try to run my game using the IDE, the game runs now at 60 fps.

    What can be happening?
    Thanks
     
  2. CombatCalamity

    CombatCalamity Member

    Joined:
    Feb 16, 2019
    Posts:
    67
    Could be something to do with your sleep margin, or something else.
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice