R
rui.rosario
Guest
This is my Jam entry for the Post-Apocalyptic GMC Jam #1, where the theme was EVERYBODY IS DEAD. Please provide your feedback! Every asset was done by me, that's the main reason why the game is really simple
[01/08/2016 - 01:59] Made some half-ass music in LMMS for the game (apologize in advance for the quality). It's late, so I'm going to wrap up the entry. If I have the time, tomorrow morning I'll try to add some voice overs for the intro (the last thing I really wanted to put in the game), but I won't make any promises.
[01/08/2016 - 00:03] Officially the only thing missing is audio! Now comes the hard part....
[31/07/2016 - 23:46] Finished making the highscore persistent!! About the mechanical keyboard: it's really cool, but I'm going to have to get used to it since it is on US layout, and I'm used to Portuguese keyboards
[31/07/2016 - 23:22] Back from going out and eager to try out my new mechanical keyboard nothing better to try it out than programming the last bit of my game
[31/07/2016 - 13:41] Only three things missing now! Persist the highscores, create an instruction screen and audio!
[31/07/2016 - 13:22] Ok, lunch is over and a few more tweaks are in! Enemies now increase their speed as well, and I've adjusted the different spawn ratio.
[31/07/2016 - 12:48] Higshcore, dynamic difficulty and some other tweaks done! Just a few more tweaks and it'll be finished, then it's full-on audio focus.
[31/07/2016 - 12:04] Finished the core gameplay for the God mode xDD Going to start working on the highscore system.
[31/07/2016 - 11:50] Back to the Jam, let's see if I can make it on time! Going to begin working on the God Mode gameplay
[31/07/2016 - 00:45] Tweaked a few things, intend to finish it up tomorrow without any major problem, since this is a simple entry (haven't used GM for actual game dev in a while).
[31/07/2016 - 00:33] Finished the bare core of the first game mode gameplay,
View attachment 1663
[30/07/2016 - 23:45] Started structuring the actual game screen, so far I have this:
View attachment 1661
[30/07/2016 - 22:33] Got back to Jamming! Changed the Easter Egg a bit, to something more meaningfull
[30/07/2016 - 20:43] Worked a bit on the graphics and actual game mechanics, but now I'm gonna stop for a few hours to rest my head.
[30/07/2016 - 19:58] Finished the look on the Main Menu! Even added a little easter egg
[30/07/2016 - 19:18] Came back from dinner. Time to start working on the main screen
[30/07/2016 - 19:04] Finished the game logo!
[30/07/2016 - 18:43] After a small break I'm going to start working on the game's logo, for the main screen.
[30/07/2016 - 18:31] The intro sequence is finally done! Bad quality gif:
[30/07/2016 - 17:04] Halfway through the intro! Taking a bit longer than what I thought it would, but I think it's coming on reasonably ok.
[30/07/2016 - 15:56] Going to restart working on my Jam entry!
[30/07/2016 - 02:38] Prepared the first sprite for the intro screen:
Going to sleep for now since I'm very tired... will keep at it later today.
[30/07/2016 - 01:59] Finished writing the intro text for my entry! The intro is:
In a world of ever-growing technology...
People start isolating themselves more and more...
Which leads to a deteoration of the heart...
Because unity and love is what keeps us alive.
People stop caring and slowly fade away into oblivion.
Feelings wither and people begin to die inside.
The world as we know it is dead, and only you have the power to revive it!
(intro subject to change)
All times GMT +01:00
[01/08/2016 - 00:03] Officially the only thing missing is audio! Now comes the hard part....
[31/07/2016 - 23:46] Finished making the highscore persistent!! About the mechanical keyboard: it's really cool, but I'm going to have to get used to it since it is on US layout, and I'm used to Portuguese keyboards
[31/07/2016 - 23:22] Back from going out and eager to try out my new mechanical keyboard nothing better to try it out than programming the last bit of my game
[31/07/2016 - 13:41] Only three things missing now! Persist the highscores, create an instruction screen and audio!
[31/07/2016 - 13:22] Ok, lunch is over and a few more tweaks are in! Enemies now increase their speed as well, and I've adjusted the different spawn ratio.
[31/07/2016 - 12:48] Higshcore, dynamic difficulty and some other tweaks done! Just a few more tweaks and it'll be finished, then it's full-on audio focus.
[31/07/2016 - 12:04] Finished the core gameplay for the God mode xDD Going to start working on the highscore system.
[31/07/2016 - 11:50] Back to the Jam, let's see if I can make it on time! Going to begin working on the God Mode gameplay
[31/07/2016 - 00:45] Tweaked a few things, intend to finish it up tomorrow without any major problem, since this is a simple entry (haven't used GM for actual game dev in a while).
[31/07/2016 - 00:33] Finished the bare core of the first game mode gameplay,
View attachment 1663
[30/07/2016 - 23:45] Started structuring the actual game screen, so far I have this:
View attachment 1661
[30/07/2016 - 22:33] Got back to Jamming! Changed the Easter Egg a bit, to something more meaningfull
[30/07/2016 - 20:43] Worked a bit on the graphics and actual game mechanics, but now I'm gonna stop for a few hours to rest my head.
[30/07/2016 - 19:58] Finished the look on the Main Menu! Even added a little easter egg
[30/07/2016 - 19:18] Came back from dinner. Time to start working on the main screen
[30/07/2016 - 19:04] Finished the game logo!
[30/07/2016 - 18:43] After a small break I'm going to start working on the game's logo, for the main screen.
[30/07/2016 - 18:31] The intro sequence is finally done! Bad quality gif:
[30/07/2016 - 17:04] Halfway through the intro! Taking a bit longer than what I thought it would, but I think it's coming on reasonably ok.
[30/07/2016 - 15:56] Going to restart working on my Jam entry!
[30/07/2016 - 02:38] Prepared the first sprite for the intro screen:
Going to sleep for now since I'm very tired... will keep at it later today.
[30/07/2016 - 01:59] Finished writing the intro text for my entry! The intro is:
In a world of ever-growing technology...
People start isolating themselves more and more...
Which leads to a deteoration of the heart...
Because unity and love is what keeps us alive.
People stop caring and slowly fade away into oblivion.
Feelings wither and people begin to die inside.
The world as we know it is dead, and only you have the power to revive it!
(intro subject to change)
All times GMT +01:00
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