J
Jhamil92
Guest
Hello, I currently have an object that I am using for my hud in the game that I set to a specific font to display numbers. I also have another object that projects a message window that I would like to give it's own font.
the code in the hud object is:
(in create event)
font = font_add_sprite(spr_font,48,false,0);
draw_set_font(font);
and the code in the messgage object is:
(in create event)
draw_set_font(fnt_text);
I know this is in no way how to fix the problem lol obviously, is there a variable I should be setting or something? I'm trying to have two fonts be displayed at the same time.
-thank you, Joel
the code in the hud object is:
(in create event)
font = font_add_sprite(spr_font,48,false,0);
draw_set_font(font);
and the code in the messgage object is:
(in create event)
draw_set_font(fnt_text);
I know this is in no way how to fix the problem lol obviously, is there a variable I should be setting or something? I'm trying to have two fonts be displayed at the same time.
-thank you, Joel