M
mamacato
Guest
Hi gang,
I'm looking for some tutorials (videos, source files, or just code) on enemy movement. Specifically the math involved in making interesting enemy movements. I'm new to programming, so my math skills are rather rusty. I'm starting to understand how the use of variables and math equations are needed to make interesting "AI". If there are some examples out there that I can study, I'd be most appreciative if someone pointed me in the right direction. I don't mind shelling over some clams either. And, er.. Any style of game would do since I'm just looking at the math to learn new things.
( ˘ ³˘)
I'm looking for some tutorials (videos, source files, or just code) on enemy movement. Specifically the math involved in making interesting enemy movements. I'm new to programming, so my math skills are rather rusty. I'm starting to understand how the use of variables and math equations are needed to make interesting "AI". If there are some examples out there that I can study, I'd be most appreciative if someone pointed me in the right direction. I don't mind shelling over some clams either. And, er.. Any style of game would do since I'm just looking at the math to learn new things.
( ˘ ³˘)